Preorder store for ApoYume! This is to help unlock stretch goals along the way for the game's production. A second crowdfunding campaign is coming early 2024 to get the game completely finished, so the preorder store availability has also been extended.
**PLEASE NOTE: due to BK transaction fees and shipping costs not initially being counted in these goals (but are now lumped together via this platform), these goalposts are a bit short of what it will actually take to unlock each one.**
*1ST STRETCH - UNLOCKED!*
•2nd outfits for main cast
•Pajamas for main cast
•Additional hairstyles for zombie bases
* 2ND STRETCH - UNLOCKED! *
•Bonus epilogue chapter.
•Elderly and child zombie sprite bases. (Currently only adults are included)
•Underwear for twins and LIs (self-funded if not reached)
* 3RD STRETCH - UNLOCKED w/HELP OF SELF-FUNDING *
•9 additional tracks to OST - 1 theme per LI. Backers would all receive this for free with the original 6 included.
4TH STRETCH - reached at $25,700
•JP voice recording of all sound bytes.
•11x14" Sayuri print with zombie.
5TH STRETCH - reached at $27,700
•Bonus unlockable flashback chapter following Noah at start of outbreak (longer than most unlockables included in game by default. Also comes with CG).
•Sprites for unlockable flashback chapters already included in base game of childhood versions of main cast.
•HANAKO LI ROUTE FOR MIKURU.
•Partial animation for several backgrounds.
6TH STRETCH - reached at $36,200
•Fever Dream Edition! Experience ApoYume as a bizarre dark humor hellscape with pink blood and semi-fashionable zombies. Rated T rather than M.
•New merch and add-ons possible in the theme of the new version's colorways.
•10 new ID card slots become available.
•New graffiti slots become available, if sold out.
•This is an entirely new, separate game, it can be swapped out for a key to the original title but will not come as a free bonus.
7TH STRETCH - reached at $39,100
•Expedited completion of DLCs! In DLC 1, survive as Chloe, a survivor stuck at uni with 2 of her peers and a professor. In DLC 2, survive as Suguri, a nurse with her coworker and a patient who arrived at the hospital with his sickly girlfriend. If this is unlocked, backers all will receive the DLCs for FREE.
If we somehow pass all before the game's completion, we will see about releasing full Japanese translation as a patch down the line.
Latest Updates from Our Project:
AMAZING first 24 hours + Salty Hounds shout-out!
over 3 years ago
– Wed, Aug 11, 2021 at 07:01:20 PM
Hi everyone! I'm so happy to see so many of you from the prior campaign!
The first 24hrs have exceeded my expectations! We are genuinely at a point where I do believe we can make base goal soon! As a first-time game dev I know to temper my expectations as people rightfully will have some skepticism about the capacity of the project, so this level of support makes me so happy. I am very invested in making ApoYume a success not only for myself but for everyone involved. I really want this to be a highlight in their careers for all of the VAs and artists, as I have really enjoyed working with them.
If you do want ApoYume to be released within the timeframe outlined in the campaign info, please make sure to share with anyone you think may be interested! Unfortunately it has been receiving some homophobic backlash as of late last night, which has been stressful 🤧
On an unrelated note, look at this cute VN!! I backed it a week ago and they are steadily gaining momentum, but I'd love if I could help them gain even more traction!
The game summary:
SALTY HOUNDS is an innovative bodyguards dating sim which combines adventure gameplay and otome VN in one package.
The player is put in charge of the private security company SALTY HOUNDS. Explore the city in with charming bodyguards, manage your company, find new clients, call up your love interests and get close to them.
Reach one of many different endings through actions and choices!
☆☆☆☆☆☆☆☆
They have an impressive preview available in the campaign bio of the voice acting, and gameplay looks great so far! I love the game mechanics, it's a lot to combine all of the aspects they put together and I am really excited to watch dev progress.
The kickstarter can be found here and their twitter is very active!
Thank you for being here!
Elena
Campaign metrics + another massive thank you!
over 3 years ago
– Wed, Aug 11, 2021 at 07:01:09 PM
Hi everyone!
I am so shocked and happy to announce that we are quickly approaching 50% funding of the base goal at 100 backers!! 🎉🎉
I want to share a bit about how things are looking math-wise, hopefully to the excitement of everyone! I myself am very excited!
The first thing is that, given the average pledge amount, it's likely we will hit campaign goal right around 260 backers. That's only about 35 more than the first one wound up with total, so I think it's really feasible now that we are at 100! If the pledge avg keeps dropping steeply, it will take around 300-330 (given the 3 "create your own character" rewards sold out quickly, it's a given that the avg will drop!)
After that, each stretch goal will likely take between 25-50 additional backers (since not all SGs are the same cost). The Fever Dream Edition version of the game would be another ~130 backers on top of it! In total, we would likely be able to unlock all the way through FDE with 570-600 total backers as long as we keep roughly the same pledge average. Since the DLCs will still happen, their speed just depends on campaign progress, I am not super pressed about that - but FDE definitely depends on this KS's success. I don't know about you, but that has me incredibly hopeful! Not to mention that the preorder store will be available afterwards on Backerkit, which will include all of the same add-ons and reward tiers that have not sold out.
As far as work for myself and staff post-campaign, in keeping up with the estimated timeline, the artists and I need a break for a bit lol. To elaborate on the art portion of what is slated to occur in October, while I work on setting up backerkit right afterwards, I will be organizing spreadsheets of everything necessary from Franky (Sasamekuh - sprites) and Luciana (LoveeDreams - CGs). I will contact the BG artists for the custom BGs once the spreadsheets are finished and have been sent off, but Franky especially I want to give a good break since the demo sprites took a lot of effort in a short timeframe! Both of them have their own businesses on top of being freelance (Franky runs a shop, and Luciana is also an otome game dev. Check out Visuki otomes in the app/play store!) so they have a lot to do. 💗
During that, I won't be doing a lot else otherwise, since everything is pretty much all set up already for my cat paw pt.2 KS launching later in the Fall (gotta keep merch going! This is business is still my only job).
Thank you all so so much! We definitely can do this, at the very least we will hit base goal at this rate.