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Apocalyptic Dream: 18+ Otome in Zombie Apocalypse

Created by Midnight Springs Deco

Preorder store for ApoYume! This is to help unlock stretch goals along the way for the game's production. A second crowdfunding campaign is coming early 2024 to get the game completely finished, so the preorder store availability has also been extended. **PLEASE NOTE: due to BK transaction fees and shipping costs not initially being counted in these goals (but are now lumped together via this platform), these goalposts are a bit short of what it will actually take to unlock each one.** *1ST STRETCH - UNLOCKED!* •2nd outfits for main cast •Pajamas for main cast •Additional hairstyles for zombie bases * 2ND STRETCH - UNLOCKED! * •Bonus epilogue chapter. •Elderly and child zombie sprite bases. (Currently only adults are included) •Underwear for twins and LIs (self-funded if not reached) * 3RD STRETCH - UNLOCKED w/HELP OF SELF-FUNDING * •9 additional tracks to OST - 1 theme per LI. Backers would all receive this for free with the original 6 included. 4TH STRETCH - reached at $25,700 •JP voice recording of all sound bytes. •11x14" Sayuri print with zombie. 5TH STRETCH - reached at $27,700 •Bonus unlockable flashback chapter following Noah at start of outbreak (longer than most unlockables included in game by default. Also comes with CG). •Sprites for unlockable flashback chapters already included in base game of childhood versions of main cast. •HANAKO LI ROUTE FOR MIKURU. •Partial animation for several backgrounds. 6TH STRETCH - reached at $36,200 •Fever Dream Edition! Experience ApoYume as a bizarre dark humor hellscape with pink blood and semi-fashionable zombies. Rated T rather than M. •New merch and add-ons possible in the theme of the new version's colorways. •10 new ID card slots become available. •New graffiti slots become available, if sold out. •This is an entirely new, separate game, it can be swapped out for a key to the original title but will not come as a free bonus. 7TH STRETCH - reached at $39,100 •Expedited completion of DLCs! In DLC 1, survive as Chloe, a survivor stuck at uni with 2 of her peers and a professor. In DLC 2, survive as Suguri, a nurse with her coworker and a patient who arrived at the hospital with his sickly girlfriend. If this is unlocked, backers all will receive the DLCs for FREE. If we somehow pass all before the game's completion, we will see about releasing full Japanese translation as a patch down the line.

Latest Updates from Our Project:

January 2024 progress update
10 months ago – Fri, Feb 02, 2024 at 04:13:14 PM

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Happy New Year!! (Demo updated)
11 months ago – Tue, Jan 02, 2024 at 10:22:47 PM

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2nd final quarter of 2023 update
11 months ago – Thu, Dec 21, 2023 at 07:35:42 PM

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PART 1 OF DEMO UPDATE IS LIVE!!
12 months ago – Sun, Dec 03, 2023 at 12:03:46 AM

Here is the link again, same as before!!


I have a major case of trigger finger right now from working on this nonstop all day (hence the late-night update) so I can't do anything more for several days at least. I'm sorry! I will post the actual progress update once my hand is more functional. But for now please enjoy Mikuru's updated route! Toshiro's should be fixed too by the time I post the proper progress update! I'll update in the discord server.

So first, a run-down of what the update actually includes

• Roughly 900 more words have been added to Mikuru's route, with Sayaka present in that section.
 • Dialogue in her route has been updated to sound more natural.
 • Ryuu and Atsushi's themes from OST were added for the brief romantic notes with them.
 • ALL of the sprites were resized to be smaller, so that they don't look as compressed. ...I'm not sure how well it worked. 😭  Idk, let me know if it still looks crunchy on your device... Arisa's new resized files have been saved but my hand is giving out on me, I couldn't swap her out yet. I'll do that probably Monday but won't make an update about it outside of the discord server.
 • Suspense theme, danger theme, Mikuru hopeful theme, Mikuru normal theme from OST have all been added. OST tracks are shorter than the previous royalty-free tracks I had in, so the loops will be more noticeable. Toshiro's theme should also have been swapped in properly just by default.
 • Sayuri's theme was also swapped in, despite it not being a romantic moment. I really like the royalty-free track I had in there before, but I will not be using any royalty-free tracks in the full game except when absolutely necessary (ie backstory-chapter specific exceptions).
 • Some BGs have been replaced. Menu screen has been updated (not final, this is a low res version with my studio logo added), and a replaced credits screen is up with unofficial font. Official TW screen is added for the Mikuru route's sound and lights.


What was NOT done, but will be tackled ASAP:
 • Obviously the big one, not yet on itch. 😭
 • I did not add the 3rd route, because I'd rather not go through that whole shebang only to have to then do it all over again from scratch on Unity within the next ~month. It will just be added when it's moved.
 • Toshiro's route doesn't have any updates other than swapped out assets. Arisa's have not been swapped out yet because I'm also going to add her extra pose, but as mentioned the files are already saved and almost ready to go. If you play his route to hear Sayuri's theme...expect it to be janky right now.
 • Atsushi's voice files will be updated (thank you Jordan! ^^).
 • The rest of the custom GUI is not input due to the 2nd point here.

All of this is also added to the description box under the demo. THERE ARE SOME BUGS, the only issue (and it's not a small one...) that I'm experiencing is the same infuriating one from years back - the sound is all wonky. The adjustments applied to volume for individual values do NOT work, and tracks unassigned to specific scenes still randomly play in them sometimes, or ones that are supposed to stop do not stop. Sometimes they don't even play at all! 🫠 It seems every time I play that there is a different sound issue, regardless of whether I've changed anything or not - this part is absolutely not me, it's the site. This is a major factor as to why I do not want to host the game on this platform at all anymore. Sound is important!

I wasn't able to have a CN mod check it over or for anyone else to test it this time around... but otherwise it seems okay to me currently. "Otherwise" being kind of a loose acknowledgement right now. I'll play it a few more times before I fix Arisa's sprite and add her track so that I can pinpoint what sound bytes still need adjusting. 

It's been years since I last updated this thing, I can't BELIEVE it is still so hard to get sound design properly adjusted!! 😭 

The sprite sizing is also throwing me for a loop...same size canvases, all proportional, but it's being very annoying about scaling them.

This is the first time full OST tracks will be audible! Please give me your thoughts on them when you can. ^^ Anything that sounds discordant was done on purpose because of the game atmosphere - so if something is off-pitch, please keep that in mind.

Thankyouthankyouthankyou!! Talk soon!! Lmk your thoughts!!!

Elena

Catch-up Update pt 1
12 months ago – Sat, Nov 25, 2023 at 10:17:04 PM

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